In comp.os.linux.advocacy, Roy Schestowitz
<newsgroups@xxxxxxxxxxxxxxx>
wrote
on Mon, 11 Dec 2006 19:25:35 +0000
<5774409.4SjLfZnsDA@xxxxxxxxxxxxxxx>:
> __/ [ The Ghost In The Machine ] on Monday 11 December 2006 18:49 \__
>
>> In comp.os.linux.advocacy, Mark Kent
>> <mark.kent@xxxxxxxxxxx>
>> wrote
>> on Mon, 11 Dec 2006 09:14:31 +0000
>> <n4kv44-rjm.ln1@xxxxxxxxxxxxxxxxxxxxxx>:
>>> begin oe_protect.scr
>>> Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx> espoused:
>>>> Could open source RISC OS bring back users?
>>>>
>>>> ,----[ Quote ]
>>>>| "If this were to happen, it would open up the possibility of
>>>>| either community-based or commercial groups moving the OS to other
>>>>| hardware platforms. ARM powered motherboards, PDAs, set top boxes
>>>>| and even phones are ubiquitous and many of these could, in theory,
>>>>| serve as a platform for running RISC OS..."
>>>> `----
>>>>
>>>> http://www.drobe.co.uk/riscos/artifact1750.html
>>>
>>> It's all a bit late, now, isn't it? If they'd done this a decade ago,
>>> they might even be challenging for the desktop now, and even in the
>>> embedded space.
>>>
>>> Having said that, there will be a technology /after/ Linux. I'd thought
>>> it would most probably be the GNU kernel, hurd, but as it just doesn't
>>> seem to be making that much progress, perhaps RiscOS might be it
>>> instead?
>>>
>>> How much longer will x86 be around for?
>>>
>>
>> Unfortunately, indefinitely, I suspect. Too much crap
>> depends on it.
>>
>> I'll admit to hoping otherwise -- even in the DOOM days,
>> most of the intellectual property had to do with the
>> artwork, room design, and to some extent the weapons
>> animations. ^^^^^^^
> ^^^^^^^^^^
>
> Ahhh... I see. That's why they keep going medieval and futuristic. Can you
> imagine Duke Nukem flinging rocks?
I could imagine Duke Nukem flinging something else best
left unsaid in a family newsgroup. (If you've played
through the last level of Duke Nukem 3D, you might have
an idea of what I'm referring to here. :-) I'll leave
it at that.)
> Or playing Warcraft 1/2 with a nuclear
> reactor nest to the farm and the barracks?
Great. Just what we need, a dragon laying an egg.
(Scene: a tri-towered nuclear reactor, all three of the
towers steaming. Suddenly, a siege of dragons shows
up; one of them drops an object into a tower and they
all scatter before anyone can pick up a weapon. An odd
noise ensues from the one tower, which stops steaming;
various lights start to blink red in the control room as
the reactor automatically shuts down.)
Johnson: "Hey Joe! There's something blocking the steam
exhaust vent in Tower #3!"
Supervisor(Joe): "Go see what it is Johnson; I'm busy here."
(picks up news magazine)
(ten minutes later)
Joe: "What?"
Johnson: "Uh...it's an egg."
Joe: "What, a chicken egg? That's getting..."
Johnson: "Well, sir, it's a bit larger than a chicken egg."
Joe: "And you can't just remove it?"
Johnson: "Well, we have shut down Tower #3; it's all I can do until
the turbine cools down."
Joe: "Fine, fine. Just remember to tell Sam; he should be here
any minute now." (picks up news magazine again)
Sam: "Ah, good evening! Erm...what was that last bit?"
Joe: "Jonson's found an egg in his tower; it's shut down. I'll let him
tell it."
Johnson: "Well, you see..."
> Problem is, how can you handle a
> horde of dragons once they eclipse your town? Can you nuke them?
I suppose one could, if one wants to follow certain Vietnam-era advice
of destroying the village in order to save it. I for one wouldn't
recommend such without a *lot* of fallout shelters. :-)
> I think
> that patents (like the above) are more effective in this cold war.
>
> "Hey. Hey. You can't send dragons over here. That's patent infringement."
$ ./slightly-modified-adventure
Welcome to Colossal Cave. A pretty stream wanders by here,
just north of a nuclear power plant looming in the distance.
There is a mirror here.
There is a small twig here.
* > take mirror
Taken.
* > south
You walk south towards the plant, on a coastline
next to a pretty stream. The cooling pumps, clearly
visible, are just to your east. These pumps lead
to pipes exiting on the beach next to where you are
standing. It is possible to swim up the pipes.
Suddenly, your way is blocked by a fierce green
fire-breathing dragon.
* > south
The dragon blocks your path.
Plant Cooling Release Exit
A fierce green dragon is here.
The dragon breathes fire at you, but misses.
* > throw arrow at dragon
You don't have a bow.
* > throw knife at dragon
The knife bounces off the scaly hide of the dragon,
causing little if any damage.
Plant Cooling Release Exit
A fierce green dragon is here.
There is a knife here.
The dragon breathes fire at you, singing your hair.
It could have been worse.
* > get knife
The dragon blocks your path.
Plant Cooling Release Exit
A fierce green dragon is here.
There is a knife here.
The dragon breathes fire at you, and barely misses
your feet. Ouch, that smarts.
* > throw patent at dragon
A patent lawyer shows up immediately, and shows a
piece of paper at the fierce green dragon.
The dragon, looking a bit confused, starts to read it,
then with a very frightened look on its face vanishes
in a (rather large) puff of greasy black smoke.
Plant Cooling Release Exit
A patent lawyer is here, holding his hand out.
* > south
The patent lawyer demands payment of $2,500 for
banishment of the dragon, preferably in gold.
Plant Cooling Release Exit
A patent lawyer is here, holding his hand out.
There is a knife here.
* >
:-)
>
> I'll call the ID Software solicitor...
>
> 2 days later...
>
> glitteringprizes
>
> Ka-ching.
>
> Best wishes,
>
> Roy
>
--
#191, ewill3@xxxxxxxxxxxxx
"Your mother was a hamster and your father smelt of
elderberries!" - Monty Python and the Holy Grail
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