Ray Ingles wrote:
> On 2006-06-13, Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx> wrote:
>> What about ASCII Quake? It's easy to define some correspondence between
>> blocks of pixels and a symbol. It's down to brute force from there
>> onwards.
>
> The web page describing it is actually quite funny:
>
> http://webpages.mr.net/bobz/ttyquake/
>
text mode UnrealTournament...
http://icculus.org/~chunky/ut/aaut/
I think you could get the colour ascii art lib to do this as well...
--
XP, unsafe on the information highway at any speed
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