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Re: Cross Platform Game Development Class

  • Subject: Re: Cross Platform Game Development Class
  • From: Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx>
  • Date: Fri, 15 Sep 2006 16:40:37 +0100
  • Newsgroups: comp.os.linux.advocacy
  • Organization: schestowitz.com / ISBE, Manchester University / ITS / Netscape / MCC
  • References: <eeedu4$5n3$1@tux.glaci.com> <L9zOg.5364$KA6.972@clgrps12>
  • Reply-to: newsgroups@xxxxxxxxxxxxxxx
  • User-agent: KNode/0.7.2
__/ [ Oliver Wong ] on Friday 15 September 2006 15:55 \__

> <thad01@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
> news:eeedu4$5n3$1@xxxxxxxxxxxxxxxx
>>
>> Last night I visited a friend of mine, a professor at the local
>> University.  The conversation turned to the perceived demand for
>> a game programming course and the efforts within the faculty to
>> add it to the curriculum.  Other schools are doing it, students
>> are asking about it, and it seems likely it would fill up quickly
>> if they offered it.  My friend is looking to me to teach the
>> course if it goes forward (I've been a guest lecturer a few times,
>> so I've already got a foot in the door).
> 
>     Please make the course content available to the public. ;)
> 
>     - Oliver
 
Noadays, a course in CG can easily be used to provide the needed skills. Lab
exercises just need to involve more games. Music is music and sound effects
can relate to other courses, usually relating to film, or maybe theatre. As
for an engien  that 'glues' everything together, Open Source projects exist.

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