SIGGRAPH 2007 - Graphic Remedy announces gDEBugger Linux
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| gDEBugger is an OpenGL Debugger and Profiler. It provides the application
| behavior information a developer needs to find bugs and to optimize
| application performance. gDEBugger Linux brings all of gDEBugger's Debugging
| and Profiling abilities to the OpenGL Linux developer’s world.
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http://www.gamedev.net/community/forums/topic.asp?fromrss=1&topic_id=460198
Linux: Moving 4K Stacks Forward
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| In a series of 5 patches, Jesper Juhl propsed moving 4K stacks from a debug
| feature to a non-debug feature, defaulting it to be enabled in the -mm tree.
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http://kerneltrap.org/Linux/Moving_4K_Stacks_Forward?fromrss=1
Related:
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| "Linux is the default operating [system] on desktops and servers at major
| animation and visual effects studios, with maybe 98 percent [or more]
| penetration," CinePaint Project Manager Robin Rowe told LinuxInsider.
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http://www.ecommercetimes.com/rsstory/57300.html
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