____/ Linonut on Thursday 30 August 2007 17:20 : \____
> After takin' a swig o' grog, Roy Schestowitz belched out this bit o' wisdom:
>
>> Microsoft issues significant fix for Vista graphics memory overflows
>>
>> ,----[ Quote ]
>> | "Out of Memory" errors conjure up dark reminders of DOS and the 640 KB
>> | limit, but that's exactly what some Windows Vista users have been
>> | experiencing when running some of the latest games.
>> `----
>>
>>
http://arstechnica.com/news.ars/post/20070829-microsoft-issues-fix-for-vista-graphics-memory-overflows.html
>
> "The only long-term fix for that problem will be to run both the
> 64-bit versions of Windows and 64-bit versions of the games
> themselves, hardly a good option for gamers right now. Microsoft says
> that "Independent software vendors (ISVs) are strongly encouraged to
> port their games to native 64-bit applications" and stresses that it
> offers both driver and software authors tools and assistance in
> porting to a 64-bit platform. For anyone who wondered if consumers
> would ever wind up requiring a 64-bit address space, that time is
> fast approaching. In our view, the application and driver support
> can't come fast enough."
>
Yes, I spotted that part as well and left a comment to say that 64-bit Vista is
a no-go (the same goes for 64-bit XP and 32-bit Vista).
--
~~ Best of wishes
Roy S. Schestowitz | Linux: mint and self-contained 'out of the box'
http://Schestowitz.com | GNU/Linux | PGP-Key: 0x74572E8E
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