DX9 and DX10 performance compared
,----[ Quote ]
| So, it seems, there is some difference to crow about - although it is our
| suspicion that, given the time and inclination, most of the flasher DX10
| features could be retro-fitted without much hassle, and the differences are
| more a product of time and money than capability.
`----
http://www.theinquirer.net/default.aspx?article=41958
Compiz Fusion Community News Edition 13 for August 28, 2007 : Wikup!
,----[ Quote ]
| Well, a lot more happened in features this week. Notable points being the
| CCSM action re-haul, which is now a lot more user friendly.
`----
http://smspillaz.wordpress.com/2007/08/28/93/
Related:
Inside CNET Labs: Lamenting DirectX 10
,----[ Quote ]
| We compared the same title side by side on a system running DX10 on Vista to
| the same title on an identical system running DX9 on XP, and it's
| difficult--sometimes impossible--to detect significant differences in how the
| games look or perform.
`----
http://crave.cnet.com/8301-1_105-9750536-1.html
Adding DX10 has "done nothing"
,----[ Quote ]
| Having tested the DX10 rendering path against the DX9 version, the chaps at
| the fantastically named Elite Bastards say that they can't "Help but feel a
| little disappointed to see yet another game where the inclusion of DirectX 10
| functionality has done nothing for the title either graphically or from
| performance standpoint".
`----
http://www.theinquirer.net/default.aspx?article=41043
OpenGL 2.x and 3.0 APIs arrive this year
,----[ Quote ]
| Approximately three months after that, Mount Evans (OpenGL 3.0) will
| run specifically on hardware born after November 8th, 2006. You've
| guessed it correctly, we are talking about DirectX 10-class hardware,
| bringing all the features of unified 3D architecture to the world of
| OpenGL. Mount Evans is compatible with Longs Peak, but of course -
| you will require OpenGL 3.0 class hardware to run everything.
`----
http://www.theinquirer.net/default.aspx?article=39846
Valve survey shows hundreds of thousands steamed up
,----[ Quote ]
| However, the survey also shows how far Microsoft et al have to go
| - currently, DX10-capable gamers (ie those with Vista and a DX10 card)
| make up 1.21% of the gaming population.
| ^^^^^
`----
http://www.theinquirer.net/default.aspx?article=40049
DAAMIT! AMD's DX10 is not up to scratch
,----[ Quote ]
| The gap isn't much, but there's a good 10-15 per cent difference between
| the two cards, and this is rather disappointing for a card that has
| been repeatedly marketed as future proof.
`----
http://www.theinquirer.net/default.aspx?article=40048
Vista-only game cracked
,----[ Quote ]
| Falling Leaf Studios had previously reported that they were working
| on the 'Alky Project' that would contribute 'Alky Compatibility
| Libraries' to allow the successful running of Halo 2 and Shadowrun
| on Windows XP machines.
|
| Looks like it was a lot simpler than that.
`----
http://www.theinquirer.net/default.aspx?article=40538
Hacked DX10 for Windows appears
,----[ Quote ]
| A chap called Cody Brocious from San Diego, California, claims to
| have started to create an wrapper for Windows executables so that
| they can be ran on another operating system, with no prejudice
| about that operating system.
|
| A year in, the Alky Project has gone live under the cover of a
| company Falling Leaf Systems. Members of its Sapling Program will
| be able to get the wrappers for DirectX10 applications and run
| them not just on DX10 hardware under Windows XP, but with some
| DX9 hardware as well.
`----
http://www.theinquirer.net/default.aspx?article=39095
Valve questions Microsoft's commitment to PC gaming
,----[ Quote ]
| Half-Life 2 developer Valve thinks that Microsoft's current
| "Games for Windows" marketing push is a cynical ploy to sell
| more copies of Windows Vista, rather than a genuine effort to
| invigorate the PC gaming market.
`----
http://tomshardware.co.uk/2007/03/12/valve_questions_microsofts_commitment/
|
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