Crysis DX10 Fraud Exposed - DX9 to DX10 Patch
,----[ Quote ]
| Crytek developers have deliberately crippled Crysis for the only purpose of
| marketing DX10 and Windows Vista. the proof is a simple config file tweak
| allows the use of 'Very High' quality textures, shadows, etc on DX9 and
| WinXP.
`----
http://haleyshothouse.com/forum/viewtopic.php?t=5159
Related:
Valve questions Microsoft's commitment to PC gaming
,----[ Quote ]
| Half-Life 2 developer Valve thinks that Microsoft's current
| "Games for Windows" marketing push is a cynical ploy to sell
| more copies of Windows Vista, rather than a genuine effort to
| invigorate the PC gaming market.
`----
http://tomshardware.co.uk/2007/03/12/valve_questions_microsofts_commitment/
Vista Offers Nothing to Gamers
,----[ Quote ]
| This is just a small sampling of games obviously, but for our
| intended experiment, I think they did the trick. We wanted to
| simulate what a normal gamer might go through in order to play
| games on Vista, and the end result was just slightly more hassle
| than you would with XP.
`----
http://tomshardware.co.uk/2007/03/01/vista_offers_nothing_to_gamers_uk/index.html
DX9 and DX10 performance compared
,----[ Quote ]
| So, it seems, there is some difference to crow about - although it is our
| suspicion that, given the time and inclination, most of the flasher DX10
| features could be retro-fitted without much hassle, and the differences are
| more a product of time and money than capability.
`----
http://www.theinquirer.net/default.aspx?article=41958
Inside CNET Labs: Lamenting DirectX 10
,----[ Quote ]
| We compared the same title side by side on a system running DX10 on Vista to
| the same title on an identical system running DX9 on XP, and it's
| difficult--sometimes impossible--to detect significant differences in how the
| games look or perform.
`----
http://crave.cnet.com/8301-1_105-9750536-1.html
Adding DX10 has "done nothing"
,----[ Quote ]
| Having tested the DX10 rendering path against the DX9 version, the chaps at
| the fantastically named Elite Bastards say that they can't "Help but feel a
| little disappointed to see yet another game where the inclusion of DirectX 10
| functionality has done nothing for the title either graphically or from
| performance standpoint".
`----
http://www.theinquirer.net/default.aspx?article=41043
OpenGL 2.x and 3.0 APIs arrive this year
,----[ Quote ]
| Approximately three months after that, Mount Evans (OpenGL 3.0) will
| run specifically on hardware born after November 8th, 2006. You've
| guessed it correctly, we are talking about DirectX 10-class hardware,
| bringing all the features of unified 3D architecture to the world of
| OpenGL. Mount Evans is compatible with Longs Peak, but of course -
| you will require OpenGL 3.0 class hardware to run everything.
`----
http://www.theinquirer.net/default.aspx?article=39846
|
|