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[News] New Interview About Blender 3D

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Blender 3D: Interview with Allan Brito

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| My first contact with Blender 3D was in 2003. I was invited by a friend to 
| check out a great open source software for 3D visualization. I was really 
| impressed by Blender, its potential, and the lightweight of the software. 
| Coming from a 3ds Max background, it was a bit hard to get used to the 
| interface and the keyboard shortcuts, but after a few weeks I started getting 
| used to it. After the learning process, I started to use Blender as the main 
| tool for my projects. I can`t say that it was easy to use at first, but with 
| time Blender simply grew on me and became my main tool for my projects.       
`----

http://www.packtpub.com/article/blender-3d-interview-with-allan-brito


Recent:

Big Buck Bunny builds a better Blender

,----[ Quote ]
| Big Buck Bunny is the colorful product of the Peach open movie project: an
| animated short released online and on DVD. But in addition to the 'toon
| itself, Peach has produced an altogether different yield: improvements to the
| Blender 3-D modeling application. Like its predecessor Project Orange, Peach
| pushed the open source tool forward with the demands of a real-world media
| production, in a way that hobbyist usage cannot. Could other free software
| projects use the same model?
`----

http://www.linux.com/feature/139454
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