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[News] Ubisoft Calls Quits the Industry with DRM Senility

  • Subject: [News] Ubisoft Calls Quits the Industry with DRM Senility
  • From: Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx>
  • Date: Thu, 18 Feb 2010 21:35:51 +0000
  • Followup-to: comp.os.linux.advocacy
  • Newsgroups: comp.os.linux.advocacy
  • User-agent: KNode/4.3.1
Hash: SHA1

Constant net connection required to play Assassin's Creed 2 on PC

,----[ Quote ]
| When we heard of Ubisoft's plan to require an 
| internet connection for all their future PC 
| games, we hoped they'd abort it or scale it 
| back in the face of the outrage and 
| astonishment it caused. They haven't, and it's 
| here. Details are below.



EA 'dumps DRM' for next Sims game

,----[ Quote ]
| Electronic Arts have confirmed that the next version of The Sims will be free
| of Digital Rights Management (DRM).


Gears of War PC digital certificate expires, kills the game

,----[ Quote ]
| Users on the Gears of War official forums are reporting that the digital
| certificates for the game have expired, as of 28th January 2009. This means
| that the game will not launch at a system date post-28th Jan. Obviously, this
| is awful news for those people who enjoy playing the game on the PC, since
| unless they keep their system date before the 28th, they cannot play the
| game.


New Class-Action Suits Target EA, SecuROM, The Sims & Spore Creature Creator

,----[ Quote ]
| GamePolitics has learned that a pair of new class-action lawsuits were lodged
| against Electronic Arts in October. Both suits were filed with the U.S.
| District Court for the Northern District of California and both target EA's
| use of the controversial SecuROM digital rights management (DRM) software on
| the company's PC games.


EA Sued Repeatedly Over DRM


EA in Spore DRM climbdown

,----[ Quote ]
| Critics claim DRM limiting those who bought the hotly anticipated sim to only
| three installs amounts to no more than renting the software out, rather than
| selling it. DRM also prevented players from creating more than one user
| account per copy of Spore â even though the game's literature specifically
| states otherwise.
| As what is now a matter of routine with modern PC games, pirates managed to
| crack the game's DRM restrictions within a day of the game's release and
| hosted this de-restricted content on certain nefarious file-sharing websites.


Did 'Spore' copy protections backfire on EA?

,----[ Quote ]
| Enraged by what they call "draconian" copyright protections, thousands of
| people flooded Amazon.com to give the game a one-star rating. And now there
| seems to be another movement afoot, one that is far more likely to hit EA
| where it counts.
| What's the fuss about? Electronic Arts imposed copyright protections that
| limited the number of times a user can install the game to three. EA has
| likened the system to the limits imposed on songs bought through Apple's
| iTunes store (though in the case of iTunes, users can easily manage their
| libraries by specifying which computers are authorized to play their
| purchased content).


DRM Helps Spore Make History as The Most Pirated Game Ever

,----[ Quote ]
| Spore, a Sim-like game about the evolution of creatures, was recently
| released as one of the most anticipated games of the year. Our initial
| impressions were high with the release of SporeCreator. However, Spore itself
| failed to meet our expectations. In the end, we found the game to be too
| simple for our tastes.


What EA's botched Spore launch could learn from Open Source

,----[ Quote ]
| If there is one thing that open source has taught us it's that there
| are "users" and there are "customers". Odds are that all of your customers
| will be users first, taking your software for a test drive and then deciding
| if they want to pay for it. It's all about getting people to consume your
| software.
| The video game industry remains one of the last hold-outs in the war against
| consumption. Instead of encouraging more use, EA royally botched the launch
| of Spore with a seriously misguided DRM choice.


EA to PC Gamers: âInstall 3 times? Buy another copyâ

,----[ Quote
| This can be triggered via using up your 3 activations and each time you
| change a piece of hardware, reformat your computer or install/upgrade a new
| operating system, it takes up one of the activations.


Mass Effect DRM goes too far

,----[ Quote ]
| PC GAMERS WHO have had their fill of online activation headaches with Windows
| will be pretty miffed to hear the latest anti-piracy scheme being dreamed up
| by top games publishers.
| In a post on Bioware's forums, producer Derek French has confirmed that two
| of the biggest PC titles of the year - Will Wright's Spore and the Xbox 360
| conversion of Mass Effect - will require ongoing, rolling 10-day activation
| over the internet.

Version: GnuPG v1.4.9 (GNU/Linux)


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