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[News] Multi-GPU Rendering in Linux Tested

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Proof Of Concept: Open-Source Multi-GPU Rendering!

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| Now that David Airlie's vga_switcheroo has 
| went upstream in the Linux 2.6.34 kernel that 
| provides hybrid graphics support and delayed 
| GPU switching, David went on to look for 
| something new to work on in his downtime when 
| not busy with tasks at Red Hat. This new work 
| is on GPU offloading / multi-GPU rendering.
| 
| Last month NVIDIA introduced Optimus as a way 
| for dual-GPU notebooks to seamlessly switch 
| between the two GPUs but also to offload the 
| rendering workload to the other graphics 
| processor. This is somewhat similar to 
| NVIDIA's SLI and ATI/AMD's CrossFire for 
| splitting the rendering workload across 
| multiple GPUs, but it has its differences. 
| David ended up developing a proof-of-concept 
| similar to NVIDIA's Optimus that he is calling 
| "Prime" and it works with Intel and ATI GPUs.
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http://www.phoronix.com/scan.php?page=news_item&px=ODA1OQ

Deferrable functions, kernel tasklets, and work queues

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| For high-frequency threaded operations, the 
| Linux kernel provides tasklets and work 
| queues. Tasklets and work queues implement 
| deferrable functionality and replace the older 
| bottom-half mechanism for drivers. This 
| article explores the use of tasklets and work 
| queues in the kernel and shows you how to 
| build deferrable functions with these APIs.
`----

http://www.ibm.com/developerworks/linux/library/l-tasklets/index.html

How to compile the Linux kernel

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| Do you want to remove bloat from your Linux 
| installation? Are you looking to enable extra 
| features that aren't provided by your distro? 
| Fancy trying some of the cutting-edge patches 
| doing the rounds? You'll need to recompile 
| your kernel, and while it might look like 
| black magic if you've never done it before, 
| it's actually pretty straightforward. Read on 
| for everything you need to know...
`----

http://www.tuxradar.com/content/how-compile-linux-kernel


Related:

Open-Source 3D Success For Radeon RV770

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| We have just found out from AMD's John Bridgman that Alex Deucher, one of
| their open-source engineers, has today successfully rendered its first
| hardware-accelerated triangle on the Radeon HD 4800 series (RV770). In other
| words, the first open-source 3D milestone for this latest graphics card
| family from ATI!
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http://www.phoronix.com/scan.php?page=news_item&px=NjY3OQ
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