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Three nice opensource games for Linux
,----[ Quote ]
| My today selection for Linux gamers are three
| nice opensource games, the games are
|
| * Go Ollie! : At first sight Go Ollie!
| looks like a game for kids, but once you
| play it you realize it can be fun for
| anyone, no matter what age.
| * Bos Wars : A futuristic real time
| strategy game (RTS)
| * Scorched 3D : A simple turn-based
| artillery game and also a real-time
| strategy game in which players can
| counter each others' weapons with other
| creative accessories, shields and
| tactics.
`----
http://www.unixmen.com/gaming-on-linux/991-another-five-nice-opensource-games-for-linux
Saving a penny -- pirating the Humble Indie Bundle
,----[ Quote ]
| How do people pirate the bundle? When I say
| this bundle is DRM-free -- I really mean DRM-
| free. Not only do the games themselves have
| no copy protection (not even a simple serial
| number check), but the Humble Indie Bundle
| website has limited copy protection. That
| means there are no download limits,
| everything is reachable on the command-line
| with 'wget', you can resume downloads, and do
| anything else you would expect to be able to
| do with a personal download link.
`----
http://blog.wolfire.com/2010/05/Saving-a-penny----pirating-the-Humble-Indie-Bundle
Recent:
The Sorry State of Windows 7 Gaming
,----[ Quote ]
| As for gaming, however, Windows 7's release
| feels almost funereal. Read the reviews and
| you'll learn all about the streamlined taskbar,
| the smarter security system that leaves you
| alone, the slick new touch-based input
| features, and the friendlier approach to media-
| hub device management.
|
| What about gaming? Notwithstanding the handful
| of enthusiast sites no one in the mainstream
| follows trotting out reams of technical
| benchmarks spread across dozens of pages, the
| critics either aren't talking, or aren't
| bothering.
|
| Neither, it seems, is Microsoft.
|
| The company launched its Games for Windows
| certification and branding initiative in late
| 2006. The push was Microsoft's "contract with
| gamers," designed to validate PC gaming--with
| its broader international install base than all
| of console gaming combined--as the definitive
| platform for the medium. What it meant then--as
| now--was that GFW-branded games would "undergo
| extensive testing" to stamp out bugs, would be
| compatible with 32- and 64-bit versions of XP
| and Vista (and now, Windows 7), would support
| family-friendly parental controls, and
| finally--the most vague "guarantee"--the games
| would be "easy to play," meaning they'd show up
| in Vista and Windows 7's one-stop "Games
| Explorer." The initiative culminated in just
| seven games by the end of 2006, though it
| included majors like Company of Heroes and
| Microsoft Flight Simulator X. Embryonic, in
| other words, but promising.
|
| [...]
|
| I use Windows for one thing: Gaming. When I'm
| not gaming, my bleeding-tech-laden desktop
| rests quietly beneath a wooden table, powered
| off as opposed to hibernating or sleeping.
| Without Windows games, no reason for me to use
| Windows at all.
`----
http://www.pcworld.com/article/174017/the_sorry_state_of_windows_7_gaming.html
Windows 7: What Happened to Gaming?
,----[ Quote ]
| The problem I have with Windows 7, though, isn't its
| failure to vastly improve the gaming experience, it's
| Microsoft's failure to take advantage of the
| attention brought by the launch of a new operating
| system to once more thrust PC gaming into the
| spotlight.
|
| [...]
|
| If Microsoft want its PC gaming platform to thrive
| they will need to do more than offer lip service in
| the future. But with the lasting success of the
| gaming console and PC gamers' ability to seemingly
| put up with anything, why should they?
|
| Microsoft declined to comment for this article.
`----
http://kotaku.com/5384543/windows-7-what-happened-to-gaming
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