In article <firstname.lastname@example.org>,
Roy Schestowitz <email@example.com> wrote:
> I am having a hard time stabilising the viewpoint when rotating around a
> surface. MATLAB fits the unit cube into axes as it sees suitable. This
> means that as the unit cube rotates, the viewpoint goes closer to and
> farther from the surface. This looks distracting when generating a video
> I tried using VIEW and I had a go at defining a 4x4 projection matrix.
> Nothing seems to work. I looked up ZOOM but it only works in the 2-D case.
> There is no ZOOM3. Can someone please help?
AXIS VIS3D freezes aspect ratio properties to enable rotation of
3-D objects and overrides stretch-to-fill.
There are no questions "?" about my real address.
The best material model of a cat is another, or
preferably the same, cat.
A. Rosenblueth, Philosophy of Science, 1945