DirectX 10 vs OpenGL 2.1 Graphics
,----[ Quote ]
| Now check out OpenGL 2.1 vs. DirectX 10 / 9 graphics.
`----
http://www.winmatrix.com/forums/index.php?showtopic=13647
Too bad OpenGL does not have a marketing (hype/propaganda/shills/cheerleaders)
department.
New goodness for Linux gamers:
New Sauerbraten Summer Game Release
,----[ Quote ]
| Sauerbraten, the game known as "Cube 2" and being based upon the open-source
| Cube engine, has its 2007 summer edition out. Sauerbraten 2007-08-19 features
| a number of improvements to the Sauerbraten editor as well as to the Cube 2
| engine.
`----
http://www.phoronix.com/scan.php?page=news_item&px=NTk5NA
Related:
OpenGL 3 Announced
,----[ Quote ]
| The OpenGL Architecture Review Board officially announced OpenGL 3 on August
| 8th 2007 at the Siggraph Birds of a Feather (BOF) in San Diego, CA.
|
| [...]
|
| OpenGL 3 is a true industry effort with broad support from all vendors in the
| ARB. The OpenGL 3 specification is on track to be finalized at the next
| face-to-face meeting of the OpenGL ARB, at the end of August.
`----
http://www.osnews.com/story.php/18446/OpenGL-3-Announced/
Related:
OpenGL 3.0: Longs Peak in September
,----[ Quote ]
| OpenGL Architecture Review Board has officially announced OpenGL 3 for the
| next month. This release will be the expected “Longs Peak” release,
| while “Mount Evans” is now scheduled for 4-5 months after “Longs Peak”.
`----
http://liquidat.wordpress.com/2007/08/10/opengl-30-longs-peak-in-september/
OpenGL 2.x and 3.0 APIs arrive this year
,----[ Quote ]
| Approximately three months after that, Mount Evans (OpenGL 3.0) will
| run specifically on hardware born after November 8th, 2006. You've
| guessed it correctly, we are talking about DirectX 10-class hardware,
| bringing all the features of unified 3D architecture to the world of
| OpenGL. Mount Evans is compatible with Longs Peak, but of course -
| you will require OpenGL 3.0 class hardware to run everything.
`----
http://www.theinquirer.net/default.aspx?article=39846
OpenGL is far from dead
,----[ Quote ]
| Khronos took over the running of the OpenGL Architecture Review
| Board last Autumn and has managed to get chip-makers like Nvidia
| to open up DX10-esque hardware features in the OpenGL system.
| "The extension mechanism has also allowed manufacturers of high
| end cards to gracefully expose DirectX 10 features on Windows
| XP," Splash said.
`----
http://www.theinquirer.net/default.aspx?article=39830
Apple’s Leopard with DirectX-like OpenGL? More hints.
,----[ Quote ]
| This means that the main person behind the newest OpenGL - which will support
| all the new graphics technology available today - is employed by Apple.
`----
http://liquidat.wordpress.com/2007/07/18/apples-leopard-with-directx-like-opengl-more-hints/
Valve survey shows hundreds of thousands steamed up
,----[ Quote ]
| However, the survey also shows how far Microsoft et al have to go
| - currently, DX10-capable gamers (ie those with Vista and a DX10 card)
| make up 1.21% of the gaming population.
| ^^^^^
`----
http://www.theinquirer.net/default.aspx?article=40049
DAAMIT! AMD's DX10 is not up to scratch
,----[ Quote ]
| The gap isn't much, but there's a good 10-15 per cent difference between
| the two cards, and this is rather disappointing for a card that has
| been repeatedly marketed as future proof.
`----
http://www.theinquirer.net/default.aspx?article=40048
Inside CNET Labs: Lamenting DirectX 10
,----[ Quote ]
| We compared the same title side by side on a system running DX10 on Vista to
| the same title on an identical system running DX9 on XP, and it's
| difficult--sometimes impossible--to detect significant differences in how the
| games look or perform.
`----
http://crave.cnet.com/8301-1_105-9750536-1.html
Adding DX10 has "done nothing"
,----[ Quote ]
| Having tested the DX10 rendering path against the DX9 version, the chaps at
| the fantastically named Elite Bastards say that they can't "Help but feel a
| little disappointed to see yet another game where the inclusion of DirectX 10
| functionality has done nothing for the title either graphically or from
| performance standpoint".
`----
http://www.theinquirer.net/default.aspx?article=41043
OpenGL 2.x and 3.0 APIs arrive this year
,----[ Quote ]
| Approximately three months after that, Mount Evans (OpenGL 3.0) will
| run specifically on hardware born after November 8th, 2006. You've
| guessed it correctly, we are talking about DirectX 10-class hardware,
| bringing all the features of unified 3D architecture to the world of
| OpenGL. Mount Evans is compatible with Longs Peak, but of course -
| you will require OpenGL 3.0 class hardware to run everything.
`----
http://www.theinquirer.net/default.aspx?article=39846
OpenGL is far from dead
,----[ Quote ]
| Khronos took over the running of the OpenGL Architecture Review
| Board last Autumn and has managed to get chip-makers like Nvidia
| to open up DX10-esque hardware features in the OpenGL system.
| "The extension mechanism has also allowed manufacturers of high
| end cards to gracefully expose DirectX 10 features on Windows
| XP," Splash said.
`----
http://www.theinquirer.net/default.aspx?article=39830
Vista-only game cracked
,----[ Quote ]
| Falling Leaf Studios had previously reported that they were working
| on the 'Alky Project' that would contribute 'Alky Compatibility
| Libraries' to allow the successful running of Halo 2 and Shadowrun
| on Windows XP machines.
|
| Looks like it was a lot simpler than that.
`----
http://www.theinquirer.net/default.aspx?article=40538
Hacked DX10 for Windows appears
,----[ Quote ]
| A chap called Cody Brocious from San Diego, California, claims to
| have started to create an wrapper for Windows executables so that
| they can be ran on another operating system, with no prejudice
| about that operating system.
|
| A year in, the Alky Project has gone live under the cover of a
| company Falling Leaf Systems. Members of its Sapling Program will
| be able to get the wrappers for DirectX10 applications and run
| them not just on DX10 hardware under Windows XP, but with some
| DX9 hardware as well.
`----
http://www.theinquirer.net/default.aspx?article=39095
Valve questions Microsoft's commitment to PC gaming
,----[ Quote ]
| Half-Life 2 developer Valve thinks that Microsoft's current
| "Games for Windows" marketing push is a cynical ploy to sell
| more copies of Windows Vista, rather than a genuine effort to
| invigorate the PC gaming market.
`----
http://tomshardware.co.uk/2007/03/12/valve_questions_microsofts_commitment/
|
|