Virtualizing as a Means of Visualizing
,----[ Quote ]
| Ricardo Morla, a post-doctoral fellow who studied with Lopes at UCI last
| year, is working on transferring the Second Life programming language into a
| Linux computer system. That will allow the control software that Lopes
| creates for the virtual SkyTran to be used in a real-world computer to
| control a real-world SkyTran.
|
| Lopes foresees doing further work on the virtual SkyTran system.
`----
http://www.linuxinsider.com/rsstory/60852.html
The virtual world already runs Linux everywhere. Also, it's free open source.
Related:
A second life for 'Second Life' with open source?
,----[ Quote ]
| One of these projects is the Linux version of the Second Life client, the
| viewer application that runs on the resident's computer and lets the resident
| interact with the graphical environments of the virtual world. Ever since its
| release, the Linux client has remained in constant development by an informal
| team, usually three people. Their work could directly benefit the open source
| and Linux community beyond Second Life, in the aftermath of the hype.
|
| [...]
|
| Linden Lab declined a request for current figures on the number of people
| using the Linux client. Nonetheless, Jason Giglio, a developer and Second
| Life resident who actively works on the client, says he heard through the
| proverbial grapevine that about 5 percent of registered Second Life
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
| residents, or about 10,000 people, visit Second Life with the Linux client.
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
`----
http://www.computerworld.com.au/index.php/id;334841441
Open sourcing Second Life
,----[ Quote ]
| At least open source Second Life elements will be released under
| the BSD license, not the GPL - so people who develop more
| elaborate creations within Second Life won't be obliged to
| re-release the code behind them.
|
| Though there was no evidence that anyone lost any money
| (virtual or otherwise) from the Copybot palaver, the fact that
| a misdirected libsecondlife tool could cause an economic panic
| illustrates the fragility of an economy based on intellectual
| property in a virtual universe.
`----
http://www.theregister.co.uk/2006/12/21/open_source_second_life/
Second Life and Open Source
,----[ Quote ]
| Each "sim" or simulator of a portion of the virtual world in Second
| Life is created on a server running Debian GNU/Linux, Apache, Squid
| and MySQL; currently there are several thousand of these PC boxes.
| To allow for fast response times, the virtual world is sent not as
| pixels or even as a mesh, but as a series of 3D primitives -
| "prims". The Second Life client creates the world by converting
| the stream of information about prims and their position into
| a visual representation.
`----
http://lwn.net/SubscriberLink/214426/f26072fc04884906/
Why We Need an Open Source Second Life
,----[ Quote ]
| Linden Lab, the company behind Second Life, is very open-source friendly.
| Its computing infrastructure is based on thousands of servers running
| GNU/Linux, Apache, Squid and MySQL.
`----
http://www.linuxjournal.com/node/1000133
'Second Life' hits second million in eight weeks
,----[ Quote ]
| It took the virtual world Second Life more than three years to
| finally hit one million registered accounts.
`----
http://news.com.com/2061-10797_3-6143909.html?part=rss&tag=2547-1_3-0-20&subj=news
World only needs seven computers
,----[ Quote ]
| IBM founder Thomas J. Watson couldn't add up: it was seven
| computers the world would need, not five. That's the contrarian
| view of Sun chief technology officer Greg Papadopoulos. He thinks
| there will just seven hyperscale, pan-global broadband computing
| services giants.
`----
http://www.techworld.com/opsys/news/index.cfm?RSS&NewsID=7529
IBM and Linden Lab Launch Collaboration to Further Advance the 3D Internet
,----[ Quote ]
| IBM and Linden Lab®, creator of the virtual world Second Life
| (www.secondlife.com), today announced the intent to develop new technologies
| and methodologies based on open standards that will help advance the future
| of 3D virtual worlds.
`----
http://www-03.ibm.com/press/us/en/pressrelease/22428.wss
IBM, Linden Lab Aim for Business-Friendly Virtual Worlds
,----[ Quote ]
| IBM and Linden Lab will address the following five areas as part of their
| collaboration.
|
| "Universal" avatars
|
| [...]
|
| Security-rich transactions
|
| [...]
|
| Platform stability
|
| [...]
|
| Integration with existing Web and business processes
|
| [...]
|
| Open standards for interoperability with the current Web
`----
http://news.yahoo.com/s/pcworld/20071016/tc_pcworld/138450
|
|