Hadron wrote:
> Matt <matt@xxxxxxxxxxxxxxxxxxxxxxx> writes:
>
>> Roy Schestowitz wrote:
>>> -----BEGIN PGP SIGNED MESSAGE-----
>>> Hash: SHA1
>>>
>>> OpenCL and OpenGL take on DirectX
>>>
>>> ,----[ Quote ]
>>> | OpenGL is now more competitive with DirectX than ever. Microsoft's
>>> stumble | with Vista and its DirectX/Direct3D version 10 has also
>>> helped to stall its | momentum in the market. Microsoft plans to add
>>> OpenCL-like support for GPGPU | computing into DirectX 11 in Windows
>>> 7, but Apple's OpenCL, which is designed | to work closely with
>>> OpenGL code, will arrive first and with broad industry |
>>> support. Apple has also released OpenCL as a royalty-free, open
>>> standard | anyone can implement on any platform.
>>
>>
>> But I don't see whether they have or haven't licensed the source code
>> with a GPL-like license or even opened it for inspection. That seems
>> troublesome.
>>
>>
>>> `----
>>>
>>>
http://www.appleinsider.com/articles/08/12/16/opencl_and_opengl_take_on_directx.html
>
> MS always had openGL support.
They did not /always/ have OpenGL support
And in Vista they downgraded OpenGL rather sharply
> Or rather the video drivers did.
Right. MS did very little of it
> What you
> DONT need is ANOTHER open standard from Apple.
>
> Are you guys nuts?
>
Do you even have the slightest idea what OpenCL is?
And who worked on that *open* standard? Hint: It wasn't apple. They are
just the first to implemet it.
And no, it is not meant to /replace/ OpenGL, it is meant to /augment/ it.
Leave it to Hadron Quark, the dimwittest wintroll in COLA, to completely
miss the point once again.
Are you Snot Glassers smarter twin in your other life?
--
My other computer is your windows box
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