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Gernlinden, Gaming, OpenCL, & OpenGL 3.2
,----[ Quote ]
| This week at Phoronix began by learning that Compiz is now running on ATI
| R600/700 GPUs when using the latest open-source Mesa / DRM stack. Owners of
| ATI Radeon HD 2000/3000/4000 series graphics cards are now just a step away
| from finding "out of the box" open-source 3D acceleration support. On that
| same day there was also the release of the OpenGL 3.2 specification, but that
| didn't come as a surprise.
`----
http://www.phoronix.com/scan.php?page=news_item&px=NzQ0MQ
Recent:
OpenGL 3.2 specification released
,----[ Quote ]
| The Khronos Group has announced the release of the specifications for version
| 3.2 of the OpenGL 2D and 3D graphics platform. The release is the third major
| update to the specification within a year and adds several new features,
| including enhanced performance, improved visual quality and accelerated
| geometry processing. The 3.2 update also makes it easier to port Direct3D
| applications and includes version 1.5 of the OpenGL Shading Language (GLSL).
`----
http://www.heise.de/english/newsticker/news/143022
OpenCL, OpenGL 3.1 State Trackers "Hopefully Soon"
,----[ Quote ]
| Yesterday afternoon there were two new Gallium3D state trackers released by
| VMware / Tungsten Graphics for OpenGL ES 1.1 and ES 2.0 support. With these
| new state trackers there is now OpenGL ES 1.1/2.0 acceleration for any
| graphics hardware that has a Gallium3D driver. The OpenGL ES state trackers
| came just weeks after the release of an OpenVG state tracker.
`----
http://www.phoronix.com/scan.php?page=news_item&px=NzI3NQ
OpenCL Support In GCC?
,----[ Quote ]
| In early December the OpenCL specification was unveiled, which is an open
| framework initially conceived by Apple for extending the power of graphics
| processors to better handle GPGPU computing in a unified way.
`----
http://www.phoronix.com/scan.php?page=news_item&px=NzAzMA
OpenCL 1.0 Specification Published
http://www.pcworld.com/article/155197/.html?tk=rss_news
OpenCL opens for business
,----[ Quote ]
| OPEN SESAME! Or rather, Open CL. As the parallel processing programming
| language of choice releases its first formal spec, the major industry players
| are lining up to get behind the standard.
`----
http://www.theinquirer.net/gb/inquirer/news/2008/12/09/opencl-opens-business
OpenVG 1.1 Specification Publicly Released by Khronos
,----[ Quote ]
| The Khronosâ Group announced today that it has ratified and publicly released
| the OpenVGâ 1.1 specification, a new version of the royalty-free, open
| standard for low-level 2D vector graphics acceleration. OpenVG 1.1 adds a
| Glyph API for hardware accelerated text rendering, full acceleration support
| for Adobe Flash and Flash Lite 3 technologies and multi-sampled
| anti-aliasing. The new OpenVG specification is accompanied by an open source
| sample implementation and a full suite of conformance tests implemented by
| the Khronos Group.
`----
http://www.khronos.org/news/press/releases/openvg_1.1_specification_publicly_released_by_khronos/
The Khronos Group Releases OpenCL 1.0 Specification
,----[ Quote ]
| The Khronosâ Group today announced the ratification and public release of the
| OpenCLâ 1.0 specification, the first open, royalty-free standard for
| cross-platform, parallel programming of modern processors found in personal
| computers, servers and handheld/embedded devices. OpenCL (Open Computing
| Language) greatly improves speed and responsiveness for a wide spectrum of
| applications in numerous market categories from gaming and entertainment to
| scientific and medical software.
`----
http://www.khronos.org/news/press/releases/the_khronos_group_releases_opencl_1.0_specification/
NVIDIA 180.08 Beta Driver Adds In OpenGL 3.0
,----[ Quote ]
| Less than a week after releasing the NVIDIA 180.06 Linux display driver,
| NVIDIA has released a new set of beta drivers for their supported alternative
| operating systems. NVIDIA has released the 180.08 driver, which adds in
| OpenGL 3.0 support and contains fixes for their new video acceleration API.
`----
http://www.phoronix.com/scan.php?page=news_item&px=Njg2MQ
NVIDIA Delivers Beta OpenGL 3.0 Linux Driver
,----[ Quote ]
| The OpenGL 3.0 and GLSL 1.30 specification were released back in August
| during SIGGRAPH 2008. Just days later NVIDIA had delivered a beta driver for
| Windows that added OpenGL 3.0 functionality, but Linux, FreeBSD, and Solaris
| users were left in the dark. Two months later though NVIDIA has now published
| a beta Linux driver that implements most of the latest GL/GLSL specification.
`----
http://www.phoronix.com/scan.php?page=article&item=nvidia_linux_ogl3&num=1
SGI Further Opens Its OpenGL Contributions
http://www.earthtimes.org/articles/show/sgi-further-opens-its-opengl-contributions,548151.shtml
SGI relicenses OpenGL: "A huge gift to the free software community"
,----[ Quote ]
| After nine months, an open secret can finally be acknowledged: The OpenGL
| code that is responsible for 3-D acceleration on GNU/Linux, which was
| released by SGI in 1999, has been running on licenses that were accepted by
| neither the Free Software Foundation (FSF) nor the Open Source Initiative.
| Today, however, the FSF has announced that the licenses in question, the SGI
| Free License B and the GLX Public License, have been rewritten after months
| of negotiation between the FSF and SGI. The problem is now resolved, and the
| result is a code contribution that the FSF ranks as one of the greatest given
| to the community by a proprietary company.
`----
http://www.linux.com/feature/148339
Thank you SGI, for freeing the GNU/Linux 3D desktop!
,----[ Quote ]
| In January of 2008, software code at the heart of GNU/Linux 3D applications
| was discovered to be non-freeâa potential disaster for free software
| advocates hoping to see advanced graphical acceleration now common on modern
| operating systems.
`----
http://www.fsf.org/news/thank-you-sgi
Unigine Tropics Sets Linux OpenGL Precedence
,----[ Quote ]
| Unigine Tropics is set around a tropical environment (hence its name) and it
| runs through various scenes of an island during both the day and night. Some
| of its technical features though include a dynamic sky with light scattering,
| live water with a surf zone and caustics, special materials for vegetation,
| HDR rendering, parallel split shadow map for the sun, depth of field, and
| real-time ambient occlusion. Whether you are interested in benchmarking or
| not, this is one impressive graphics demo just to watch -- permitting your
| graphics card can handle it!
`----
http://www.phoronix.com/scan.php?page=article&item=unigine_tropics&num=1
OpenGL 3.0 - A Big Step in the Right Direction
,----[ Quote ]
| GL 3.0 takes two important steps to moving open standard graphics forward in
| a major way. The first is to provide core and ARB extension access to the new
| and exciting capabilities of hardware. The second is to create a roadmap that
| allows developers to see what parts of core specifications will be going away
| in the future, also providing the OpenGL ARB with a way to introduce new
| features faster.
`----
http://fireuser.com/blog/opengl_30_a_big_step_in_the_right_direction/
OpenGL 3 Announced
,----[ Quote ]
| The OpenGL Architecture Review Board officially announced OpenGL 3 on August
| 8th 2007 at the Siggraph Birds of a Feather (BOF) in San Diego, CA.
|
| [...]
|
| OpenGL 3 is a true industry effort with broad support from all vendors in the
| ARB. The OpenGL 3 specification is on track to be finalized at the next
| face-to-face meeting of the OpenGL ARB, at the end of August.
`----
http://www.osnews.com/story.php/18446/OpenGL-3-Announced/
Related:
DirectX 10 vs OpenGL 2.1 Graphics
,----[ Quote ]
| Now check out OpenGL 2.1 vs. DirectX 10 / 9 graphics.
`----
http://www.winmatrix.com/forums/index.php?showtopic=13647
OpenGL is far from dead
,----[ Quote ]
| Khronos took over the running of the OpenGL Architecture Review
| Board last Autumn and has managed to get chip-makers like Nvidia
| to open up DX10-esque hardware features in the OpenGL system.
| "The extension mechanism has also allowed manufacturers of high
| end cards to gracefully expose DirectX 10 features on Windows
| XP," Splash said.
`----
http://www.theinquirer.net/default.aspx?article=39830
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