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Bjarne Stroustrup Expounds on Concepts and the Future of C++
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| I am not of the opinion that concepts have failed. My position was that we
| needed only a few weeks to "fix" what in my opinion were serious usability
| problems. Obviously, a majority of the committee didn't agree with that
| timescale. But just about everyone I talked to expressed support for the idea
| of concepts and I had to warn against over-optimism about the timescale to
| get concepts back once they were removed from the working paper. There is a
| significant difference between "failure" and "not being ready to become the
| standard for millions of programmers."
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http://www.devx.com/cplus/Article/42448/0/page/1
Abstracts
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| I.1 Is digital inclusion a good thing? How can we make sure it is?
| Richard Stallman (Free Software Foundation, USA)
|
| Activities directed at âincludingâ more people in the use of digital
| technology are predicated on the assumption that such inclusion is invariably
| a good thing. It appears so, when judged solely by immediate practical
| convenience. However, if we also judge in terms of human rights, whether
| digital inclusion is good or bad depends on what kind of digital world we are
| to be included in. If we wish to work towards digital inclusion as a goal, it
| behooves us to make sure it is the good kind.
`----
http://www.itu.int/ITU-T/uni/kaleidoscope/2009/abstracts.html#I.1
Recent:
C++0x not before 2010 and without 'concepts'
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| The forthcoming standard for the object-oriented language C++ will not be
| released before 2010. It will also lack the planned 'concepts' mechanism.
| This is according to information in a Dr. Dobbs Journal article by C++'s
| inventor, Bjarne Stroustrup. Concepts have been "decoupled" â or in
| Stroustrup's words "yanked out" â by the ISO group responsible for the
| standard, Working Group 21.
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http://www.h-online.com/open/C-0x-not-before-2010-and-without-concepts--/news/113840
About Globe4D
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| The software application for Globe4D was written in C++ and uses OpenGL and
| OpenGlut for rendering and controlling the 3D animated movies and handling
| user interaction.
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http://www.globe4d.com/index.php/what
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