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[News] Nintendo Attacks Harmless Hacking, Ubisoft's Experiments with DRM Misguided

  • Subject: [News] Nintendo Attacks Harmless Hacking, Ubisoft's Experiments with DRM Misguided
  • From: Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx>
  • Date: Fri, 19 Feb 2010 21:59:37 +0000
  • Followup-to: comp.os.linux.advocacy
  • Newsgroups: comp.os.linux.advocacy
  • User-agent: KNode/4.3.1
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Nintendo wins lawsuit over R4 mod chip piracy

,----[ Quote ]
| An Australian distributor has been ordered 
| to pay Nintendo over half a million dollars 
| for selling  video game piracy tool, the R4 
| mod chip.
| 
| The Federal Court ordered that RSJ IT 
| Solutions cease to sell the chip through its 
| gadgetgear.com.au site and any other sites 
| it controlled, as well as paying Nintendo 
| $520,000 in damages.
`----

http://www.itnews.com.au/News/167490,nintendo-wins-lawsuit-over-r4-mod-chip-piracy.aspx

Ubisoft DRM Gets Worse And Worse: Kicks You Out Of Game If You Have A Flakey WiFi Connection

,----[ Quote ]
| Last month, we wrote a bit about Ubisoft's 
| bizarre anti-consumer policy of using DRM on 
| games that requires an internet connection 
| to check in (even if you're just playing 
| locally).
`----

http://techdirt.com/articles/20100218/1514238229.shtml

Proof Network Investment and Innovation Matter to the Future of the Internet

,----[ Quote ]
| While it remains to be seen how widespread 
| Googleâs test will be, the FCC should take 
| note that it is the extraordinary success 
| that Google has enjoyed as a search and 
| applications platform as well as one of 
| Americaâs premiere advertising media that 
| has generated the cash necessary to engage 
| in this kind of high-capital cost 
| experiment.
`----

http://www.broadbandforamerica.com/blog/proof-network-investment-and-innovation-matter-future-internet


Recent:

Constant net connection required to play Assassin's Creed 2 on PC

,----[ Quote ]
| When we heard of Ubisoft's plan to require an
| internet connection for all their future PC
| games, we hoped they'd abort it or scale it
| back in the face of the outrage and
| astonishment it caused. They haven't, and it's
| here. Details are below.
`----

http://www.computerandvideogames.com/article.php?id=235290&site=pcg


EA 'dumps DRM' for next Sims game

,----[ Quote ]
| Electronic Arts have confirmed that the next version of The Sims will be free
| of Digital Rights Management (DRM).
`----

http://news.bbc.co.uk/1/hi/technology/7972677.stm


Gears of War PC digital certificate expires, kills the game

,----[ Quote ]
| Users on the Gears of War official forums are reporting that the digital
| certificates for the game have expired, as of 28th January 2009. This means
| that the game will not launch at a system date post-28th Jan. Obviously, this
| is awful news for those people who enjoy playing the game on the PC, since
| unless they keep their system date before the 28th, they cannot play the
| game.
`----

http://www.ripten.com/2009/01/29/gears-of-war-pc-digital-certificate-expires-kills-the-game/


New Class-Action Suits Target EA, SecuROM, The Sims & Spore Creature Creator

,----[ Quote ]
| GamePolitics has learned that a pair of new class-action lawsuits were lodged
| against Electronic Arts in October. Both suits were filed with the U.S.
| District Court for the Northern District of California and both target EA's
| use of the controversial SecuROM digital rights management (DRM) software on
| the company's PC games.
`----

http://www.gamepolitics.com/2008/11/08/new-class-action-suits-target-ea-securom-sims-amp-spore-creature-creator


EA Sued Repeatedly Over DRM

http://techdirt.com/articles/20081108/1752332772.shtml


EA in Spore DRM climbdown

,----[ Quote ]
| Critics claim DRM limiting those who bought the hotly anticipated sim to only
| three installs amounts to no more than renting the software out, rather than
| selling it. DRM also prevented players from creating more than one user
| account per copy of Spore â even though the game's literature specifically
| states otherwise.
|
| As what is now a matter of routine with modern PC games, pirates managed to
| crack the game's DRM restrictions within a day of the game's release and
| hosted this de-restricted content on certain nefarious file-sharing websites.
`----

http://www.theregister.co.uk/2008/09/22/public_knowledge_fights_copyright_enforcement_bill/


Did 'Spore' copy protections backfire on EA?

,----[ Quote ]
| Enraged by what they call "draconian" copyright protections, thousands of
| people flooded Amazon.com to give the game a one-star rating. And now there
| seems to be another movement afoot, one that is far more likely to hit EA
| where it counts.
|
| What's the fuss about? Electronic Arts imposed copyright protections that
| limited the number of times a user can install the game to three. EA has
| likened the system to the limits imposed on songs bought through Apple's
| iTunes store (though in the case of iTunes, users can easily manage their
| libraries by specifying which computers are authorized to play their
| purchased content).
`----

http://news.cnet.com/8301-13772_3-10041188-52.html?part=rss&subj=news&tag=2547-1_3-0-20


DRM Helps Spore Make History as The Most Pirated Game Ever

,----[ Quote ]
| Spore, a Sim-like game about the evolution of creatures, was recently
| released as one of the most anticipated games of the year. Our initial
| impressions were high with the release of SporeCreator. However, Spore itself
| failed to meet our expectations. In the end, we found the game to be too
| simple for our tastes.
`----

http://www.readwriteweb.com/archives/drm_is_helping_spore_make_history_as_the_most_pirated_game_ever.php


What EA's botched Spore launch could learn from Open Source

,----[ Quote ]
| If there is one thing that open source has taught us it's that there
| are "users" and there are "customers". Odds are that all of your customers
| will be users first, taking your software for a test drive and then deciding
| if they want to pay for it. It's all about getting people to consume your
| software.
|
| The video game industry remains one of the last hold-outs in the war against
| consumption. Instead of encouraging more use, EA royally botched the launch
| of Spore with a seriously misguided DRM choice.
`----

http://news.cnet.com/8301-13846_3-10041210-62.html


EA to PC Gamers: âInstall 3 times? Buy another copyâ

,----[ Quote
| This can be triggered via using up your 3 activations and each time you
| change a piece of hardware, reformat your computer or install/upgrade a new
| operating system, it takes up one of the activations.
`----

http://www.simprograms.com/?p=692


Mass Effect DRM goes too far

,----[ Quote ]
| PC GAMERS WHO have had their fill of online activation headaches with Windows
| will be pretty miffed to hear the latest anti-piracy scheme being dreamed up
| by top games publishers.
|
| In a post on Bioware's forums, producer Derek French has confirmed that two
| of the biggest PC titles of the year - Will Wright's Spore and the Xbox 360
| conversion of Mass Effect - will require ongoing, rolling 10-day activation
| over the internet.
`----

http://www.theinquirer.net/gb/inquirer/news/2008/05/07/mass-effect-wins-award-worst-pc
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