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Google Launches 3D Graphics Driver Project for Chrome
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| Google has launched a new project for
| Chrome that will let the browser run a
| wider range of 3D graphics content without
| downloading additional drivers.
|
| The open-source project, called ANGLE
| (Almost Native Graphics Layer Engine),
| seeks to let Chromium run WebGL content on
| Windows computers, wrote product manager
| Henry Bridge on the Chromium blog.
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http://www.pcworld.com/article/191919/google_launches_3d_graphics_driver_project_for_chrome.html?tk=rss_news
Google Gets Into The 3D Driver Game
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| To help out the adoption of WebGL, the
| Khronos-backed API originally started by
| Mozilla that seeks to let web developers
| tap into modern graphics processors via the
| web-browser natively, has caused Google to
| get into the graphics driver game. WebGL
| binds to OpenGL ES 2.0, and with the
| Microsoft graphics drivers being more
| DirectX-optimized rather than OpenGL,
| Google's playing to Microsoft. Google wants
| more users to be able to use WebGL,
| particularly when running the Chrome
| browser, so they have just announced the
| Almost Native Graphics Layer Engine. The
| objective of ANGLE is to just take the
| subset of the OpenGL ES API exposed by
| WebGL and to translate those extensions
| into their DirectX 9.0c equivalents.
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http://www.phoronix.com/scan.php?page=news_item&px=ODA4MQracle
The hunt for the Fastest Browser on Earth - Chrome, Firefox, Opera, Safari
and Internet Explorer fight it out
http://www.thinkdigit.com/Internet/The-hunt-for-the-Fastest-Browser-on_4223.html
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