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Re: [News] Cold War for Linux (Commercial Computer Game) Released


"Roy Schestowitz" <newsgroups@xxxxxxxxxxxxxxx> wrote in message news:2482106.6Ifbr0yH1t@xxxxxxxxxxxxxxxxxx
__/ [ Oliver Wong ] on Thursday 27 July 2006 18:17 \__

"Roy Schestowitz" <newsgroups@xxxxxxxxxxxxxxx> wrote in message
news:2214529.AtWQGKdaKS@xxxxxxxxxxxxxxxxxx
http://www.linuxgamepublishing.com/info.php?id=24&;

,----[ Snippet ]
| Cold War is complete on one DVD-Rom
|
| Cold war is due to be released on July 31st 2006
`----

The screenshots certainly look very impressive. However this one
http://i2.linuxgamepublishing.com/gamegraphics/24/screenshot3.jpg seems to
imply that the game will be paused while you decide which action to take
via a pop up menu (note the "back to game" option). Can anyone who played
this game comment on how this works?

I admit that I have not played this particular game, but it does not seem
abnormal for shoot-em'-up games. Even if you play on the network you can
alter some stuff while your figure remains idle in the game... you just hide
before you do anything like that and hope for the best when you return.

Right, CounterStrike and Tribes work like that (AFAIK, both these games are available for Linux as well as Windows). However, being multiplayer games, the "world around you" wasn't paused as you'd navigate through the menus. You could get killed while nosing around there. I had assumed Cold War was a single player game, so "pausing the world" IS an option here. I was just wondering if that's the route they went. And if so, what did they do about environment sounds or music (would they pause as well, or keep going?)


I'm going to make this explicit just out of my own protection (since it seems my I've been misinterpreted in the past here); I don't want to imply anything about what I may think about what you may think about my motives:

I'm asking about Cold War's design mainly out of curiosity as a hobbyist game designer. I am in no way interested in entering a debate about whether Linux games are inherently better than Windows games or anything like that.

- Oliver


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