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Re: Vista is slow at 3D rendering

In comp.os.linux.advocacy, Roy Schestowitz
<newsgroups@xxxxxxxxxxxxxxx>
 wrote
on 7 Nov 2006 13:35:11 -0800
<1162935311.548599.148230@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>:
> The Ghost In The Machine wrote:
>> In comp.os.linux.advocacy, Peter Hayes
>> <not_in_use@xxxxxxxxxxxxxx>
>>  wrote
>> on 7 Nov 2006 16:47:48 GMT
>> <20061107164747432+0000@xxxxxxxxxxxxxxxxxxx>:
>> > Test renders using Blender 2.42a show Vista to be a resource hog.
>> >
>> > Test render, average of three renders for each platform,
>> >
>> > Fedora Core 6 Linux	13m 09s
>> > Windows 2000			13m 37s
>> > Vista RC1			14m 09s
>> >
>> > Shuttle PC, AMD Barton 2500+ 1 Gb ram with a Vista performance rating of
>> > 2.8
>> >
>> > I would have hoped Vista would be at least as fast as Windows 2000.
>> > Where have all those years of development gone?
>> >
>>
>> Shhh.  You're not supposed to be doing benchmarks. :-)
>
> We now know that it has (at least) one thing to hide.

Can't be too careful.  What would happen to Microsoft if
al Qaeda started pirating copies of Microsoft Windows Vista(tm)?

Oh, the horror.

:-)

>
>
> Vista licensing also limits benchmarking
>
> ,----[ Quote ]
> | License transfers aren't the only thing the End User License
> Agreement
> | (EULA) for Microsoft Corp.'s Windows Vista OS limits. The license
> | also puts restrictions on how benchmarks of certain components of
> | the OS can be published, another issue that is raising eyebrows as
> | Microsoft still has not clarified how changes will specifically
> | affect users.
> |
> | According to the Vista EULA, because the OS contains "one or more
> | components" of the .Net Framework 3.0, users can conduct internal
> | benchmarking of those components, but can't disclose the results
> | of those benchmarks -- or measurements to compare rival products
> | -- unless they comply with conditions found at a Microsoft Web
> | site.
> `----
>
> http://www.itworld.com/Comp/2218/061101vistalicense/index.html
>
> "During the installation of the new Microsoft Vista operating system, I
> actually took the time to read the licensing agreement. .. You may not
> test the software in a live operating environment unless Microsoft
> permits
> you to do so under another agreement .. You may not: disclose the
> results
> of any benchmark tests of the software, other than the Microsoft.NET
> Framework"
>
> http://snipurl.com/z292

One wonders.

>
>
>> In any event, you're talking a delta of at most 8%; for
>> casual animations (Blender looks very capable of 3-D ray
>> tracing/animation though I've not figured out most of its
>> quirks yet) this won't make that much difference.
>>
>> It is, however, rather interesting that there's a delta
>> at all.  I for one would think Vista's rendering does not
>> use the video card's GPU.
>> 
>> So color me puzzled.
>
> Render or color?
>

Rendering is very painful (the traditional method involves boiling in
water, AIUI; of course if one wants to render humans oil might be
substituted therefor).

I prefer my skin uncooked.

-- 
#191, ewill3@xxxxxxxxxxxxx
Useless C++ Programming Idea #7878218:
class C { private: virtual void stupid() = 0; };

-- 
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