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Re: Vista is slow at 3D rendering

  • Subject: Re: Vista is slow at 3D rendering
  • From: "Roy Schestowitz" <newsgroups@xxxxxxxxxxxxxxx>
  • Date: 7 Nov 2006 13:35:11 -0800
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The Ghost In The Machine wrote:
> In comp.os.linux.advocacy, Peter Hayes
> <not_in_use@xxxxxxxxxxxxxx>
>  wrote
> on 7 Nov 2006 16:47:48 GMT
> <20061107164747432+0000@xxxxxxxxxxxxxxxxxxx>:
> > Test renders using Blender 2.42a show Vista to be a resource hog.
> >
> > Test render, average of three renders for each platform,
> >
> > Fedora Core 6 Linux	13m 09s
> > Windows 2000			13m 37s
> > Vista RC1			14m 09s
> >
> > Shuttle PC, AMD Barton 2500+ 1 Gb ram with a Vista performance rating of
> > 2.8
> >
> > I would have hoped Vista would be at least as fast as Windows 2000.
> > Where have all those years of development gone?
> >
>
> Shhh.  You're not supposed to be doing benchmarks. :-)

We now know that it has (at least) one thing to hide.


Vista licensing also limits benchmarking

,----[ Quote ]
| License transfers aren't the only thing the End User License
Agreement
| (EULA) for Microsoft Corp.'s Windows Vista OS limits. The license
| also puts restrictions on how benchmarks of certain components of
| the OS can be published, another issue that is raising eyebrows as
| Microsoft still has not clarified how changes will specifically
| affect users.
|
| According to the Vista EULA, because the OS contains "one or more
| components" of the .Net Framework 3.0, users can conduct internal
| benchmarking of those components, but can't disclose the results
| of those benchmarks -- or measurements to compare rival products
| -- unless they comply with conditions found at a Microsoft Web
| site.
`----

http://www.itworld.com/Comp/2218/061101vistalicense/index.html

"During the installation of the new Microsoft Vista operating system, I
actually took the time to read the licensing agreement. .. You may not
test the software in a live operating environment unless Microsoft
permits
you to do so under another agreement .. You may not: disclose the
results
of any benchmark tests of the software, other than the Microsoft.NET
Framework"

http://snipurl.com/z292


> In any event, you're talking a delta of at most 8%; for
> casual animations (Blender looks very capable of 3-D ray
> tracing/animation though I've not figured out most of its
> quirks yet) this won't make that much difference.
>
> It is, however, rather interesting that there's a delta
> at all.  I for one would think Vista's rendering does not
> use the video card's GPU.
> 
> So color me puzzled.

Render or color?


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