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Re: [News] Over a Million PS3s Sold in Japan, Ouselling Microsoft 2:1

____/ Mark Kent on Friday 20 July 2007 09:41 : \____

> Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx> espoused:
>> ____/ Mark Kent on Friday 20 July 2007 08:02 : \____
>> 
>>> waterskidoo <water.skidoo@xxxxxxxxx> espoused:
>>>> On 2007-07-19, [H]omer <spam@xxxxxxx> wrote:
>>>>> Verily I say unto thee, that Roy Schestowitz spake thusly:
>>>>>
>>>>>> Don't forget that old discussion about "what makes games /fun/".
>>>>>> There are some games that boast many polygons, a lot of artwork and
>>>>>> whatever, but the gameplay simply does not work. Sometimes the old
>>>>>> and tired games from the 90s beat today's games in terms of fun.
>>>>>
>>>>> "90's"?
>>>>>
>>>>> Frankly, I haven't really enjoyed the game-play in most video games
>>>>> since Atari Centipede in 1980.
>>>> 
>>>> I agree with you guys, but I always thought I was in the minority.
>>>> Last decent, fun arcade game I remember was Space Invaders followed
>>>> by Asteroids and of course Centipede.
>>>> I did like Duke Nuke'em 3D though.
>>> 
>>> Ah yeah - I forgot about Duke 3D - it was very excellent.  Duke Nukem 1
>>> and 2 were actually quite good, but there was nothing really new in
>>> them, whereas in Duke 3D, you could interact with the world a bit more.
>>> 
>>> Rise of The Triad was also an interesting game, but it never seemed to
>>> catch much market.
>>> 
>>>> Some people just like a game they can sit down and play without
>>>> having to learn a zillion key strokes, strategy and so forth.
>>>> Some of the simplest games are the most fun.
>>>> Tetris for example.
>>>> However, I would still say most of the kids are into the complex
>>>> games like Quake, Call of Duty and so forth.
>>> 
>>> Indeed.
>> 
>> Duke didn't really bring anything new. In fact, Wolfenstein was the first
>> game where I saw the FPS-type interaction. I was amazed. I was probably
>> about 10 or 11 at the time and I remember where I saw it and /what/ I saw
>> (which pretty much proves the impact).
>> 
> 
> Wolf3D was amazing, although the motion wasn't that great on it.  Duke
> 3D did allow interaction with the world through terminals, cameras and
> such like which we hadn't had in earlier games.

Have a look at this bizarre video that Is potted a couple of months ago:

http://www.youtube.com/watch?v=jdd4zGGL5ps&mode=related&search=

-- 
                ~~ Best of wishes

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