____/ Mark Kent on Friday 20 July 2007 08:02 : \____
> waterskidoo <water.skidoo@xxxxxxxxx> espoused:
>> On 2007-07-19, [H]omer <spam@xxxxxxx> wrote:
>>> Verily I say unto thee, that Roy Schestowitz spake thusly:
>>>
>>>> Don't forget that old discussion about "what makes games /fun/".
>>>> There are some games that boast many polygons, a lot of artwork and
>>>> whatever, but the gameplay simply does not work. Sometimes the old
>>>> and tired games from the 90s beat today's games in terms of fun.
>>>
>>> "90's"?
>>>
>>> Frankly, I haven't really enjoyed the game-play in most video games
>>> since Atari Centipede in 1980.
>>
>> I agree with you guys, but I always thought I was in the minority.
>> Last decent, fun arcade game I remember was Space Invaders followed
>> by Asteroids and of course Centipede.
>> I did like Duke Nuke'em 3D though.
>
> Ah yeah - I forgot about Duke 3D - it was very excellent. Duke Nukem 1
> and 2 were actually quite good, but there was nothing really new in
> them, whereas in Duke 3D, you could interact with the world a bit more.
>
> Rise of The Triad was also an interesting game, but it never seemed to
> catch much market.
>
>> Some people just like a game they can sit down and play without
>> having to learn a zillion key strokes, strategy and so forth.
>> Some of the simplest games are the most fun.
>> Tetris for example.
>> However, I would still say most of the kids are into the complex
>> games like Quake, Call of Duty and so forth.
>
> Indeed.
Duke didn't really bring anything new. In fact, Wolfenstein was the first game
where I saw the FPS-type interaction. I was amazed. I was probably about 10 or
11 at the time and I remember where I saw it and /what/ I saw (which pretty
much proves the impact).
--
~~ Best of wishes
Roy S. Schestowitz | Open Source Othello: http://othellomaster.com
http://Schestowitz.com | GNU is Not UNIX | PGP-Key: 0x74572E8E
http://iuron.com - proposing a non-profit search engine
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