State-of-the-art Results for Verification in 3-D Alone
HE task of comparing atomically-meaningful 3-D surfaces is not simple. The plethora of diffusion-based techniques have not managed to overcome the drawbacks and ever surpass the performance attained through geodesic distances. The main issue, to summarise this very briefly, is that when the differences are very small between one subject and another (no topological differences) there is not enough that can be done to distinguish by kernel-based score.
I have meanwhile returned to geodesics again. Based on literature surveys from a few years ago (I read three with great interest), for 3-D in isolation the verification rates are almost always worse than for 2-D (and of course 3-D plus 2-D), which brings up the question, what type of performance levels are expected from 3-D alone in order to make a technique publishable? With our best methods we hover around the mid-nineties. With further refinements that do not require 2-D data we can make further improvements, but there are inherent difficulties. For example, as I showed a colleague at the lab some pairs of different range image (in 3-D) she was unable to tell if there were the same or not. When the similarity is high it becomes almost about gut feeling or guesswork, even for verification as opposed to identification (one-to-many or many-to-many).
Additionally, spectral methods degrade poorly compared to geodesics, as shown in the images below (first a meaningful slicing, then improper).

Spectral examples

Spectral problems
I am currently working on a concise report about this project (which has exceeded a year in duration so far). There’s a lot more coming. I also added some list of side projects (totally unrelated) I’ve been working on recently. I hope to focus more on ERC-funded work and not whatever pays more (industry pays more than academic). But all these are a matter to be discussed another day.






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COLLEAGUE has said that diffusion-based methods were never quite so suitable for the task of analysis of surfaces where differences are very subtle. However, even when poorly adjusted, performance can be somewhere at the range of 80% recognition (3-D only, we never use 2-D). It is not clear how to divide the face and one suggestion made at the lab last week (when face-to-face meetings took place) is that smoothing methods should be changed and parts that are problematic removed altogether to reduce noise-to-signal ratio. With diffusion-based methods, performance exceeding 90% should be attainable, but it still trails behind some other methods that we tested.

VER the past few days





have put a colleague’s code to use and explored the possibility of doubling the number of points given the vastly faster implementation. Surprisingly, however, with additional points there is somewhat of a struggle to find the correct macro-correspondence, even within real pairs of surfaces that are not so intrinsically different (and 15 levels in the multi-scale approach, coarse-to-fine).





